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Mutatorkammer

Journal Entry: Wed Jul 25, 2007, 6:07 AM
Mutatorkammer v0.67 - Bugfixed and 3d Movie Rendering

I have made an update of MutatorKammer, this is mainly a bug fix release, this version should run more stable than ever before. 3d Rendering is activated again. Beside of that the update to wxWidgets v0.2.8.4 has been finished



i have made a new 3d animation of a pertubating alternating mandelbrot:
[link]

Download Mutatorkammer v0.67 here:
[link]

read more about latest release here:
[link]

  • Mood: Triumph
  • Listening to: Bees in the Garden
  • Watching: blossoms in my garden
  • Eating: IceCream
  • Drinking: Cola+Lemonade + Coffee

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    Devious Comments

    *titiavanbeugen:icontitiavanbeugen: Jun 18, 2008, 6:29:43 AM
    I figured you must be here too :-)

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    My bio:
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    ~alan2here:iconalan2here: Mar 28, 2008, 7:10:10 AM
    Thanks for the add
    ~trifox77:icontrifox77: Mar 24, 2008, 10:34:04 AM
    yes, be sure to take a look at wxaui very easy to use stylish gui ... it is just 2 lines of code to make any window snappable to others :)I
    *lyc:iconlyc: Mar 24, 2008, 3:56:48 AM
    i have started looking into wxwindows, and it looks excellent! really simple and clear, free and with lots of very useful features, cross-platform... fantastic :)
    ~trifox77:icontrifox77: Mar 20, 2008, 8:43:26 AM
    yes, mutatorkammer is a function evaluator vor complex numbers ... and vectors of complex numbers ... i am currently thinking about evaluating it on the gpu, it extends the real number space to complex numbers, most of the transformations used for flames are already built in ;) e.g. spiral/wave/curl ... but it evaluates to slow, becos i do not compile the formula i rather evaluate them on the fly, i am looking forward to running it on the gpu ... concerning qt, i do not really like it because of their license model, and wxwidgets is totally free, robust and packed with everything you need, xml/tcpip/userinterfaces ...
    *lyc:iconlyc: Mar 20, 2008, 4:20:44 AM
    that sounds like it would suit your methods well, mutatorkammer is basically a function evaluator right? :)

    thanks for the tip about wxwindows; i am studying qt this year, so maybe that will be useful (!)
    ~trifox77:icontrifox77: Mar 20, 2008, 3:12:04 AM
    i am working with wxwidgets, a cross platform api wich is quite well, regarding the fact the have implemented wxaui wich enables you to easily implement comfortable modern user interfaces .... how would you map 2 function to map a 3d vector ? regarding x/y/z values, it could be possible to choose apply 2d transform to x/y - x/z or y/z ... :D
    *lyc:iconlyc: Mar 19, 2008, 5:07:04 AM
    i suspect the apo "team" (basically *Zueuk and little help from the fabers and others) are slowly losing momentum - do you think there will be more development on that already old 3d hack? my interest in fractals is dwindling too, but i still intend to make at least one decent ifs renderer :)
    *lyc:iconlyc: Mar 19, 2008, 4:43:14 AM
    yup, and actually i've implemented gpu based ifs. unfortunately, it wasn't as flexible as i would have liked, and the rendering modes are quite limited so i gave it up. i'm pretty happy with the speed and flexibility of my new cpu-based rendering system though - it features many of my previous generalisations of the flame fractal algorithm and some new ones too (along with various 2d/3d rendering modes).

    about extending the original formulae, i think breaking compatibility isn't such a good idea; rather one should make new ones and keep the old 2d ones as well.

    regarding working together on my new renderer, i have a commitment to my good friend and fractal-sensei *Aexion, who has taught me fractal methods since 2006, to not compete against his program, incendia (the assisted development of which is a priority for me as well). so this program is pretty much like all my others: just for making some pixels on deviantart, a bit of fun together with :weed:. the main trouble with writing a "real" fractal rendering program is the user interface and support functionality, which is way more code than the rendering engine where i prefer to spend my free time. maybe someday i will opensource the engine in the hope of it growing a gui, i'll be sure to let you know :D
    ~trifox77:icontrifox77: Mar 19, 2008, 4:22:21 AM
    have you ever thought about hardware accellerated generating of the ifs points ?

    it should be a pleasure doing 3d ifs flames on a shader ... this should work with shader model 3.0 also ...

    beside of that, the 3d hack is a bit strange, and the worst thing is the lack of documentation ... what is linear 3d ?

    i think most of the transformations used for the original flames algorithm could be extended to transform a 3d point ... and, hey, let us work together on a cool 3d ifs flame rendering app.... we could start using an freely available svn server like assembla.com ...
    ~trifox77:icontrifox77: Mar 19, 2008, 4:07:04 AM
    this is for sure true, but the 3d hack is an exciting feature of the apophysis team ...
    *lyc:iconlyc: Mar 18, 2008, 6:48:07 PM
    i'm working on a high-powered new ifs engine to succeed the hacked one i used so far (ham+mustard), so perhaps i can become a flame-fractal master in time :D that horrible delphi program has dominated for far too long ;)
    ~trifox77:icontrifox77: Mar 15, 2008, 6:56:54 AM
    i was just watching mutatorkammer user ;) but now i am also watching 3d global illumination masters :D
    *lyc:iconlyc: Mar 12, 2008, 5:03:04 AM
    ah, i finally got the +watch returned ;P
    ~satril:iconsatril: Jan 18, 2008, 7:22:27 PM
    Thank you for the fav on Crowning Glory! You have a nice gallery! :-)

    --
    *Apophysis *FractalDreams *Tubaholics-Anonymous
    ---
    "I saw the angel in the marble and carved until I set him free." Michelangelo
    =Ard-Choille:iconArd-Choille: Aug 7, 2007, 9:32:30 AM
    Ok, thanks! :D

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    Life is like a hammer, it can either break you or shape you into something magnificent.
    --
    *Apophysis
    ~DeviousFractals
    *fractalers
    *Tubaholics-Anonymous
    ~trifox77:icontrifox77: Aug 7, 2007, 9:26:56 AM
    only apo parameter files up to version 2.0 are allowed, but do not try it, the apo loader is mainly for the color palettes, and the rendering of apo parameter files is not really competitive ... ;(
    =Ard-Choille:iconArd-Choille: Aug 7, 2007, 7:47:19 AM
    I tried, but it generated errors when I attempted to load Apo parameter. It did that twice and then I had to run. I haven't launched it since.

    --
    Life is like a hammer, it can either break you or shape you into something magnificent.
    --
    *Apophysis
    ~DeviousFractals
    *fractalers
    *Tubaholics-Anonymous
    ~trifox77:icontrifox77: Aug 7, 2007, 2:44:50 AM
    i want to stay informed when you do something with the strange proggy called mutatorkammer, have you tried it?
    =Ard-Choille:iconArd-Choille: Aug 6, 2007, 6:58:32 PM Mood: Zest
    Thank you for the :+devwatch:!

    --
    Life is like a hammer, it can either break you or shape you into something magnificent.
    --
    *Apophysis
    ~DeviousFractals
    *fractalers
    *Tubaholics-Anonymous
    ~trifox77:icontrifox77: Aug 6, 2007, 4:20:15 PM Mood: Sadness
    ...and give it some time...
    ~trifox77:icontrifox77: Aug 6, 2007, 4:19:06 PM Mood: Love
    hope you have a good time ;)
    =Ard-Choille:iconArd-Choille: Aug 5, 2007, 1:05:23 PM Mood: Joy
    I'm downloading Mutatorkammer now. I can't wait to play with it!

    Nice Gallery!

    --
    Life is like a hammer, it can either break you or shape you into something magnificent.
    --
    *Apophysis
    ~DeviousFractals
    *fractalers
    *Tubaholics-Anonymous
    =x-seraphin:iconx-seraphin: Apr 1, 2007, 1:50:01 AM
    thanks for the :+fav: :) oh and the Mutatorkammer software :) :w00t:

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